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John M. Ford (1957–2006)

Author of The Dragon Waiting

70+ Works 6,005 Members 115 Reviews 23 Favorited

About the Author

John M. Ford is the author of eight novels and dozens of short stories. He lives in Minneapolis, Minnesota
Disambiguation Notice:

Ford wrote Voyage to Adventure under the pseudonym Michael J. Dodge

Image credit: John M. Ford, 2003. Photo by David Dyer-Bennet / Wikimedia Commons.

Series

Works by John M. Ford

The Dragon Waiting (1983) 1,164 copies, 31 reviews
How Much for Just the Planet? (1987) 1,120 copies, 17 reviews
The Final Reflection (1984) 964 copies, 12 reviews
Growing Up Weightless (1993) 397 copies, 10 reviews
The Last Hot Time (2001) 352 copies, 15 reviews
Web of Angels (1980) 225 copies, 4 reviews
The Scholars of Night (1988) 223 copies, 10 reviews
The Princes of the Air (1982) 197 copies, 3 reviews
Aspects (2022) 193 copies, 4 reviews
Casting Fortune (1989) 180 copies, 3 reviews
Heat of Fusion and Other Stories (2004) 127 copies, 1 review
Fugue State/The Death of Doctor Island (1990) — Author — 66 copies
The Hand of Kahless (2004) 53 copies, 2 reviews
Botschaft für Raumschiff Enterprise (1996) — Contributor — 12 copies
In the Days of the Comet [short story] (2000) 5 copies, 1 review
Chromatic Aberration (1984) 4 copies
Preflash [short fiction] (1988) 4 copies
Erase/record/play (1996) 4 copies
Winter Solstice Camelot Station (1988) 4 copies, 1 review
Mandalay 3 copies
Intersections 3 copies
Fugue State 3 copies
Chain Home Low 2 copies
Grim's Fairy Cabaret Live 1 copy, 1 review

Associated Works

The Sandman: Book of Dreams (1996) — Contributor — 2,162 copies, 23 reviews
The World of Robert Jordan's The Wheel of Time (1997) — Illustrator, some editions — 2,014 copies, 11 reviews
Sethra Lavode (2004) — Afterword, some editions — 964 copies, 7 reviews
True Names and the Opening of the Cyberspace Frontier (2001) — Contributor — 609 copies, 10 reviews
The Ascent of Wonder: The Evolution of Hard SF (1994) — Contributor — 436 copies, 6 reviews
Masterpieces of Fantasy and Wonder (1989) — Contributor — 366 copies, 2 reviews
Now We Are Sick: An Anthology of Nasty Verse (1991) — Contributor — 354 copies, 5 reviews
Adventures in the Dream Trade (2002) — Introduction — 349 copies, 8 reviews
Year's Best SF 6 (2001) — Contributor — 298 copies, 7 reviews
Horror: The 100 Best Books (1988) — Contributor — 296 copies, 3 reviews
Dragons of Light (1980) — Contributor — 236 copies, 3 reviews
The Players of Luck (1986) — Contributor — 230 copies, 2 reviews
The Year's Best Fantasy and Horror: Second Annual Collection (1987) — Contributor — 207 copies, 1 review
Wizard's Row (1987) — Contributor — 202 copies, 2 reviews
Strange Dreams (1993) — Contributor — 196 copies
Tales From the Spaceport Bar (1987) — Contributor — 192 copies, 2 reviews
Festival Week (1990) — Contributor — 168 copies
Spells of Binding (1988) — Contributor — 163 copies, 2 reviews
Another Round at the Spaceport Bar (1989) — Contributor — 160 copies
Starlight 1 (1996) — Contributor — 143 copies, 3 reviews
Silver Scream (1969) — Contributor — 128 copies, 2 reviews
Futures from Nature (2007) — Contributor — 120 copies, 6 reviews
Isaac Asimov: Science Fiction Masterpieces (1993) — Contributor — 113 copies
Invitation to Camelot (1988) — Contributor — 107 copies, 3 reviews
Christmas Stars (1992) — Contributor — 101 copies, 2 reviews
Nebula Awards 25 (1991) — Contributor — 68 copies
Laughing Space: An Anthology of Science Fiction Humour (1982) — Contributor — 62 copies, 3 reviews
The Architecture of Fear (1987) — Contributor — 55 copies
The Fourth Omni Book of Science Fiction (1985) — Contributor — 54 copies
Isaac Asimov's SF-Lite (1993) — Contributor — 53 copies
Ripper! (1988) — Contributor — 52 copies
Discworld Roleplaying Game (2015) — Contributor — 34 copies
The Alchemy of Stars: Rhysling Award Winners Showcase (2005) — Contributor — 31 copies
Isaac Asimov's Marvels of Science Fiction (1979) — Contributor — 30 copies
Under the Wheel (1987) — Contributor — 29 copies
Isaac Asimov's Worlds of Science Fiction (1980) — Contributor — 24 copies
Paranoia Flashbacks (Paranoia Xp) (2005) — Author — 23 copies, 1 review
Temporary Walls: An Anthology of Moral Fantasy (1993) — Contributor — 16 copies, 1 review
Isaac Asimov's Near Futures and Far (1981) — Contributor — 12 copies
Flashbacks Redux (2011) — Contributor — 8 copies
Boskone 34 Program Book — Contributor — 1 copy

Tagged

alternate history (92) collection (32) ebook (48) fantasy (444) fiction (533) GURPS (88) historical fantasy (36) historical fiction (34) humor (51) John M. Ford (29) Klingons (33) mmpb (45) novel (106) own (27) paperback (52) read (85) RPG (119) science fiction (801) sf (321) sff (122) short stories (60) speculative fiction (25) Star Trek (627) Star Trek: The Original Series (94) to-read (250) TOS (55) tv tie-in (25) unread (86) urban fantasy (32) vampires (30)

Common Knowledge

Legal name
Ford, John Milo
Other names
Dodge, Michael J.
Dennison, Milo
Ford, John M. "Mike"
Birthdate
1957-04-10
Date of death
2006-09-25
Gender
male
Education
Indiana University, Bloomington
Occupations
science fiction writer
game designer
poet
Relationships
Matthesen, Elise (partner)
Nationality
USA
Birthplace
East Chicago, Indiana, USA
Places of residence
Minneapolis, Minnesota, USA
Whiting, Indiana, USA
New York, New York, USA
Place of death
Minneapolis, Minnesota, USA
Disambiguation notice
Ford wrote Voyage to Adventure under the pseudonym Michael J. Dodge
Associated Place (for map)
USA

Members

Discussions

Reviews

138 reviews
Still unwell. Ugh. John M Ford, man-about-literature, wrote a spy novel, and it is a clever, elliptical tale of game-playing and historical secrets and a plot that, quite properly, reveals a contempt and hate and fear of the world that gives us spy novels. Ford can be downright obscure in his writing, but I thought it all worked to his advantage here in the murky world of secrets and betrayals and double meanings and triple agents. I do now wish he'd written a novel about Christopher show more Marlowe. The brief historical bits made me want to go reread The Dragon Waiting (or Waldrop's Heart of Whitenesse.) show less
Wow. This is one of the most intricate, complex, multilayered, meticulously researched alternative history/fantasy books I've ever read. (If not THE most?)
- It helps if you know your English history, your Shakespeare, something about early Renaissance and Florence, something about ancient Rome and Byzantium :)))) It heightens your enjoyment of the book, as you go through the literary/historical allusions and Easter eggs scattered throughout.
- It was interesting to see John M. Ford imagine a show more world without Christianity as one of the dominant religions - a world which is more humanistic, more advanced, and is a (somewhat) better place for women than 15th century Europe of "our" world.
- Nothing is spelled out and the plot unfolds slowly. As a reader, you need to PAY ATTENTION and fill in the blanks.
- The magic system is very dark. I don't think I've ever seen its like in any other fantasy book.
- The characters are wonderfully - and subtly - drawn. (I loved Cynthia!)
- This is a book you need to re-read and see what you had missed last time.
- Like many others, I highly recommend Draco Concordans as a reading companion. It is geeky and wonderful, and it's interesting to see what you have missed in chapter x.
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Despite the title (there is no "real" dragon in the book), this reads more like an alternate history first and a fantasy second. The premise is that Byzantium endured and neither Christianity nor Islam became a dominant religion (which also means that various pagan beliefs from across Europe also persisted). Furthermore, magic works (within certain limits - in particular, wizards can't practice magic without it taking an immediate toll on their strength and health) and there are vampires, show more albeit with a rationale for the characteristics of that condition.

The story is set in the late Medieval period, during the Wars of the Roses. A Welsh magician, a disinherited Byzantine scion turned soldier of fortune, a female Medici with medical skills and a Bavarian vampire ordnance engineer are brought together to play a part in ultimately putting Richard III on the throne of England and thwarting the advance of Byzantium. The world-building is exceptionally well-detailed and the scene painting is particularly vivid.

The action of the book is a little episodic, and the continual shifts in point of view characters does mean that not all the events of the book happen on-stage. Add to that the fact that, especially in the last third of the book when the action moves to the British Isles, characters may be identified by their proper names or by their titles, (plus disguises, costumed and/or magical) and the whole thing does get a little hard to follow without a family tree or two to hand. So just like real Plantagenet history, then.

The four main protagonists are well-drawn, though having all four active in the plot at the same time does perhaps leave that characterisation a bit thin in a 350-page novel rather than a 800-page doorstop blockbuster. Still, less is more. And Ford's research is good, with very few lapses caused by a transatlantic perspective - about the only example I tripped over were the murderers of the Duke of Clarence (of 'butt of malmsey' fame), whose accents mainly seem inspired by Lady Penelope's butler Parker in the 1960s Thunderbirds tv series. The text is allusion-rich, some of these being buried quite deep. There was one Tolkien allusion that made me laugh out loud.

Overall, then, a fantasy novel that reads like an alternate history, is well-written, more historically accurate than most, and above all intelligent whilst still retaining all the suspense and excitement of big bangs and derring-do. A palpable hit.
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Ford, John M. Growing Up Weightless. Spectra, 1993.
On my first reading, I underrated Growing Up Weightless. I mistakenly assumed John Ford aimed for a young adult story in the manner of Robert Heinlein but missed the mark. The setting is a near future Lunar colony divided politically and facing several existential crises. It is a territory familiar in Heinlein. Heinlein’s young heroes and heroines overcome difficulties and face the future optimistically. Ford’s hero, Matt, is not so show more lucky. Matt and his friends look down on the clumsy “slammers” from Earth. Matt finds hating Earth easy. He also resents the strictures of Lunar life and wants to join the crew of an interstellar colony ship. In the meantime, he and his friends entertain themselves with role-playing games and an unsupervised and unauthorized train trip to a base on the far side of the Moon. In the end, Matt discovers that making his dreams come true causes pain for himself, his family, friends, and potential lovers. Ford’s style is subtler and more difficult than one generally finds in young adult fiction. There are no large infodumps of exposition. Readers are like slammer tourists who must learn as slowly what the world is like. 4 stars. show less

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Statistics

Works
70
Also by
49
Members
6,005
Popularity
#4,100
Rating
½ 3.8
Reviews
115
ISBNs
98
Languages
5
Favorited
23

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