Picture of author.

Wizards of the Coast

Author of Player's Handbook

469+ Works 15,514 Members 27 Reviews 1 Favorited

About the Author

Wizards of the Coast game company was started in the home of Peter Adkison in 1990. It grew to be a leader in the hobby gaming business and a part of the global Hasbro family. The purpose Wizards of the Coast is to provide great entertainment for the hobby gaming community through games, novels, show more comics, TV series, apparel and more. show less
Image credit: By Source, Fair use, https://en.wikipedia.org/w/index.php?curid=21032290

Series

Works by Wizards of the Coast

Player's Handbook (2014) 2,834 copies, 7 reviews
Tasha's Cauldron of Everything (2020) 883 copies, 2 reviews
Eberron: Rising from The Last War (2019) — Author — 528 copies, 2 reviews
Fizban's Treasury of Dragons (2021) 490 copies, 1 review
Waterdeep: Dragon Heist (2018) 425 copies, 1 review
Ghosts of Saltmarsh (2019) 399 copies
The Wild Beyond the Witchlight (2021) 360 copies, 1 review
Candlekeep Mysteries (2021) 354 copies
Icewind Dale: Rime of The Frostmaiden (2020) 342 copies, 2 reviews
Princes of the Apocalypse (2015) 319 copies, 1 review
Tomb of Annihilation (2017) 313 copies
Mythic Odysseys of Theros (2020) 297 copies, 1 review
The Rise of Tiamat (2014) 291 copies, 1 review
Out of the Abyss (2015) 280 copies
Storm King's Thunder (1796) 236 copies, 1 review
Dungeons & Dragons Essentials Kit (2019) 223 copies, 1 review
Acquisitions Incorporated (2019) 219 copies
Tyranny of Dragons (2019) 202 copies
Keys From the Golden Vault (2023) 183 copies
Boo's Astral Menagerie — Author — 40 copies, 1 review
Astral Adventurer's Guide (2022) — Author — 37 copies
System Guide to Aegis (2000) 35 copies
The Frostfell Rift (2006) 24 copies
Light of Xaryxis — Author — 24 copies
Turn of Fortune's Wheel (2023) 23 copies
Dungeon! 6 copies
Dragon Magazine 4 copies
Angelfire Booster Pack (2005) 2 copies
Nemesis 1 copy
Odyssey 1 copy
Onslaught 1 copy
Planeshift 1 copy
Eventide 1 copy
Lorwyn 1 copy
Arena 1 copy
Dark Legacy 1 copy
Legions 1 copy
Future Sight 1 copy
Guildpact 1 copy
Hazezon 1 copy
Invasion 1 copy
Jedit 1 copy
Johan 1 copy
Judgment 1 copy
Planar Chaos 1 copy
Planeswalker 1 copy
Dragon Collectors Set (2011) 1 copy
Prophecy 1 copy
Scourge 1 copy
Shadowmoor 1 copy
Song of Time 1 copy
Tapestries 1 copy
The Thran 1 copy
Time Streams 1 copy
Go Wild! 1 copy
Batterhorn 1 copy
Smelt 1 copy
d20 System Dice (2001) 1 copy
Light of Xaryxis — Author — 1 copy

Associated Works

Tagged

5e (322) 5th Edition (121) accessory (44) adventure (81) D&D (1,887) D&D 4E (35) D&D 5e (165) D&D5E (103) d20 (66) Dungeons & Dragons 5th Edition (67) fantasy (559) fiction (106) Forgotten Realms (103) game (61) gamebook (32) games (225) gaming (282) hardcover (80) miniatures (68) non-fiction (90) owned (34) reference (129) role-playing games (281) roleplaying (130) RPG (1,056) rulebook (61) sourcebook (45) to-read (137) TTRPG (330) Wizards of the Coast (133)

Common Knowledge

Canonical name
Wizards of the Coast
Legal name
Wizards of the Coast
Other names
Wizards R&D Team
Wizards RPG Team
Gender
n/a
Nationality
USA
Associated Place (for map)
USA

Members

Reviews

32 reviews
As is my wont with the D&D adventure books, I didn't read this cover to cover, but I did read the introduction and the first couple of chapters to get the overall vibe of the adventure. I liked how Ten-Towns gives a variety of starting places for the adventure and that there was a mechanism to allow the party's order of visiting the towns to affect their reputation elsewhere (e.g., residents of the first town the party visits might think the party is great, but the residents of the tenth show more town might feel put out that the party took so long to get around to that town's quest). I liked the poster map of Icewind Dale, too. But I'm probably not the target audience for this particular campaign: just reading about how dark and cold Icewind Dale is was making me feel sad, and I was apprehensive about some of the scary/horror elements that were hinted at. Or it might be fairer to say that I wouldn't want it to be my first campaign. With the right table, it would probably work. show less
It's not perfect, but it's very, very good.

This adventure is the best I've seen from Wizards of the Coast in terms of DM ease-of-use. I'm coming to this from Princes of the Apocalypse, which is a royal mess, and this is a breath of fresh air. While PotA requires massive amounts of page flipping simply to find the basic storyline and What's Happening, Dragon Heist instead includes everything the DM needs to know up front. If you're good at improvisation at the table, you truly could read the show more first chapter to get the main ideas and invent the rest on the fly.

That being said, there is plenty here to run with and you won't run out of content. The adventure is presented flexibly enough that you can modify it on the fly, but with enough information that you don't have to.

You like flowcharts? There are flowcharts.

Encounter maps? Lots of those (older style, not like the Mike Schley maps you might be used to if you've only played hardcover 5e adventures).

Encounter variety? Check.

Factions are useful, relevant and interesting; NPCs have personalities and motivations (though modern politics seeps its way into them); players have freedom to explore; villains are interesting; and the adventure is highly replayable.

Finally, you get Waterdeep. The City of Splendors. Personally, I'm coming to the adventure with very little prior lore knowledge. But there's enough background information presented here that I can see it being quite easy to make the city real and unique at the table.

In all, it's an introductory adventure that contains an incredible amount of useful and easy-to-use information for the DM. If your players are interested in an urban intrigue roleplay-heavy campaign, give it a shot.
show less
This is a very detailed guide to the world of Eberron, a possible campaign setting for Dungeons & Dragons. It has a very different feel to the Forgotten Realms: more steampunk, more noir, more grittiness. I liked the little excerpts from newspapers of the various cities covered by the book, and there are some great ideas for adventures. It was rather a lot for me to take in, though, and I skimmed rather a lot of the last two chapters. I also find it mildly upsetting that the lightning rail show more trains are powered by binding elementals, and the overall gritty noir atmosphere is not something I want to be reading about these days. That said, this book did give me ideas for a possible character (yes, I am perpetually stuck on the Character Creation screen for D&D), so it was worth reading. Definitely felt it was worth borrowing from the library! show less
Compared to the other D&D supplement books I've read recently (Xanathar's Guide to Everything, Tasha's Cauldron of Everything, Volo's Guide to Monsters), I found this one harder to get through. Perhaps the focus on one type of creature made it more challenging; maybe I'm just not THAT interested in dragons (I mean, they are obviously cool, but perhaps a little dragon lore goes a long way for me). I did like the idea of a dragonborn ranger with the Drakewarden feature (hatching a little show more dragon from a geode or gemstone! SO CUTE). Maybe someday I'll make a character for that. show less

Lists

You May Also Like

Associated Authors

Christopher Perkins Project Lead
Chris Sims Editor
Kate Irwin Art Director
Claudio Pozas Illustrator
Craig J. Spearing Illustrator
Mark Behm Illustrator
Cory Trego-Erdner Illustrator
Wayne Reynolds Illustrator
Eric Belisle Illustrator
Ben Wootten Illustrator
Titus Lunter Illustrator
Kieran Yanner Illustrator
Kim Mohan Editor
Lake Hurwitz Illustrator
Richard Whitters Illustrator
Randy Gallegos Illustrator
Beth Trott Illustrator
Sam Burley Illustrator
Eva Widermann Illustrator
Thom Tenery Illustrator
Steve Argyle Illustrator
Greg Bilsland Producer
Steve Townshend Contributor
Lars Grant-West Illustrator
Hilary Ross Brand and Marketing
Slawomir Maniak Illustrator
Hector Ortiz Illustrator
Brynn Metheney Illustrator
Jose Vega Illustrator
Drew Baker Illustrator
Kekai Kotaki Illustrator
Tyler Jacobson Cover artist
Emi Tanji Designer
Margaret Weis Contributor
Chris Dupuis Contributor
Olly Lawson Illustrator
Trevor Kidd Brand and Marketing
Kim Lundstrom Brand and Marketing
Laura Tommervik Brand and Marketing
Shelley Mazzanoble Brand and Marketing
Brian Dumas Production Services
Raphael Lubke Illustrator
Liz Schuh Brand and Marketing
Neil Shinkle Project Management
Don Kaye Contributor
Tom LaPille Contributor
Autumn Rain Turkel Illustrator
Alessandra Pisano Illustrator
Nathan Stewart Brand and Marketing
Noah Bradley Illustrator
Raphael Lübke Illustrator
Rob Rey Illustrator
JD Illustrator
Jedd Chevrier Illustrator
Mark Molnar Illustrator
Bree Heiss Designer
Aaron J. Riley Illustrator
Tom Babbey Illustrator
Jefferson Dunlap Production Services
David Gershman Production Services
Milivoj Ćeran Illustrator
Tom Olsen Contributor
Chris Youngs Contributor
Cynthia Sheppard Illustrator
Dave Arnseon Contributor
Craig Elliott Illustrator
E. Gary Gygax Contributor
Tom Moldvay Contributor
J. Eric Holmes Contributor
Matt Stawicki Illustrator
Rob Heinsoo Contributor
Nina Hess Contributor
Peter Lee Author
Roger E. Moore Contributor
Chris Lindsay Brand and Marketing
Brian Blume Contributor
Rob Kuntz Contributor
Frank Mentzer Contributor
Daren Bader Illustrator
Aaron Miller Illustrator
Scott Murphy Illustrator
James Ward Contributor
John Stanko Illustrator
Barry Craig Designer
Allen Douglas Illustrator
Wayne England Illustrator
Anita Williams Production Services
Matt Sernett Contributor
Aaron Allston Contributor
Jesper Ejsing Illustrator
Jon Hodgson Illustrator
Douglas Niles Contributor
Jeff Grubb Contributor
Alex Stone Illustrator
Kim Graham Project Management
David Cook Contributor
Justin Gerard Illustrator
Miranda Horner Contributor
David Palumbo Illustrator
Tracy Hickman Contributor
Jonathan Tweet Contributor
Chris Seaman Illustrator
Tyler Walpole Illustrator
Clint Cearley Illustrator
John Hay Project Management
Harold Johnson Contributor
Ralph Horsley Illustrator
William O'Connor Illustrator
Scott M. Fischer Illustrator
Ben Benham Author
Wesley Burt Cover artist
Brian Valenzuela Illustrator
Dave Allsop Illustrator
Efflam Mercier Illustrator
Miles Johnston Illustrator
Caroline Gariba Illustrator
Matias Tapia Illustrator
Sam Keiser Illustrator
Leesha Hannigan Illustrator
Adam Lee Author
Andrew Jones Illustrator
Jenn Ravenna Illustrator
Colin Boyer Illustrator
Steve Prescott Illustrator
Julian Kok Illustrator
Philip Straub Illustrator
Olga Drebas Illustrator
Ron Lemen Illustrator
Zoltan Boros Illustrator
John Avon Illustrator
Tomás Giorello Illustrator
Michael Komarck Illustrator
Jason A. Engle Illustrator
tedinmark Illustrator
Brian Hagan Illustrator
Howard Lyon Illustrator
Vincent Proce Illustrator
Adam Cook Illustrator
Shawn Wood Illustrator
Matt Stewart Illustrator
Chippy Illustrator
Dan Dillon Author
Eric Deschamps Illustrator
Paul Scott Canavan Illustrator
Dan Scott Illustrator
Suzanne Helmigh Illustrator
Fred Hooper Illustrator
Lucio Parillo Illustrator
Dyson Logos Cartographer
Charlie Wen Illustrator
Vance Kelly Cover artist
Lee Moyer Illustrator
Ben Oliver Illustrator
Zack Stella Illustrator
Brian Valeza Illustrator

Statistics

Works
469
Also by
1
Members
15,514
Popularity
#1,462
Rating
4.1
Reviews
27
ISBNs
323
Languages
6
Favorited
1

Charts & Graphs