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Zone One (2011)
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Amazon.com Amazon.com Review (ISBN 0385528078, Hardcover)Guest Reviewer: Justin Cronin on Zone One by Colson Whitehead
The phrase “the thinking person’s [something]” may be terminally overused, but surely that’s what Colson Whitehead has accomplished in Zone One--a savvy zombie classic, the best addition to the genre since George Romero’s Dawn of the Dead.
In a nutshell: Zone One is a story of three days in the life of one Mark Spitz and his squad of three “sweepers” moving through the eponymous Zone One of lower Manhattan, a walled-off enclave scheduled for resettlement in the aftermath of a zombie plague. The great masses of the undead, known as “skels” for their skeleton-like appearance, have been violently dispatched by a Marine detachment. It falls to Spitz and his fellows to take care of the handful that remain, as well as a second-tier of the infected known as “stragglers”: zombies who have bypassed the cannibalistic urges of their more lethal fellows in favor of a hollow-eyed, eerily nostalgic repetition of some mundane act. Surfing a vanished web. Switching the channels of a dead remote. Filling helium balloons in a ransacked party supply store. Running a photocopy machine, presumably for all eternity.
These trapped souls, like much in Whitehead’s novel, evoke a pure pathos. But Whitehead’s tale is as much a chronicle of the living as the dead. Survivorship is his true subject, and with its lower-Manhattan setting, Zone One’s suggestive nod to a post-9/11 New York is no accident. Part of the novel’s power flows from the reader’s uncomfortable sense that Whitehead’s apocalypse, for all its strangeness, also feels strangely familiar.
But what truly sets Zone One apart from the literary and filmic zombie hordes is the sheer quality of the writing. Whitehead’s language zings and soars. The zombie genre is an intrinsically playful blend of horror and slapstick, but Whitehead takes this maxim to vertiginous new heights, producing a shockingly full-throttle immediacy in the process. The distance between the real world of the reader and the imagined world of Whitehead’s skel-infested New York, in all its aching pity and graveyard comedy, collapses to nothing. In these pages, the world of the undead is brought vibrantly to life. Friends, you are there.
Readers of Whitehead’s previous novels may be surprised to find him traveling the halls of zombie horror. They shouldn’t. For a long time Whitehead has strutted his stuff as one of our smartest young writers, and Zone One is every inch the book he was born to write, a pop-culture thriller of the first order. It will make you think. It will make you want to bar the door and weapon up. It will make you miss the obliterated, lovely world for the duration of its reading, and for some time after. It’s that kind of book: a zombie novel with brains.
(retrieved from Amazon Thu, 12 Mar 2015 18:08:53 -0400)
In a post-apocalyptic world decimated by zombies, survivor efforts to rebuild are focused on Manhattan, where civilian team member Mark Spitz works to eliminate remaining infected stragglers and remembers his horrifying experiences at the height of the zombie plague.
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