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Sergeant Sue Smith is called in to investigate a daring Edinburgh robbery, a crime perpetrated by a band of marauding orcs with a dragon in tow in the virtual reality land of Avalon Four, and discovers that events in the virtual world could have a devastating impact on the real one.Tags
Recommendations
Member Recommendations
Mind_Booster_Noori Read Halting State first. If you like it, don't miss reading Rule 34.
40
ljbwell Both give a humorous-with-a-bite view of the future of global politics & economics with a techie bent.
30
grizzly.anderson Both are near-future extrapolations of technology, behavior and society.
sdobie Near future thriller in an always-online world.
Member Reviews
"It isn't virtual reality until you can mount a coup d'etat in it -- and make it stick in the real world."
Stross brings us a very believable tale of crime and intrigue set in the year 2018. Augmented and virtual reality are commonly used for games, and the story opens with a bank heist in that era's equivalent of World of Warcraft which threatens to lead to serious economic repercussions. As police and insurance investigators dig deeper into the case, they uncover more machinations, and begin to draw lethal attention in return.
This book is the only one I know of written in the second person perspective. It's unusual, and it works: it tells you what each character is perceiving and understanding as the story unfolds, and allows him to show more juggle exposition and the complexities of technology quite well. I find his speculations of the utility of augmented reality and lifelogs in police work very plausible. show less
Stross brings us a very believable tale of crime and intrigue set in the year 2018. Augmented and virtual reality are commonly used for games, and the story opens with a bank heist in that era's equivalent of World of Warcraft which threatens to lead to serious economic repercussions. As police and insurance investigators dig deeper into the case, they uncover more machinations, and begin to draw lethal attention in return.
This book is the only one I know of written in the second person perspective. It's unusual, and it works: it tells you what each character is perceiving and understanding as the story unfolds, and allows him to show more juggle exposition and the complexities of technology quite well. I find his speculations of the utility of augmented reality and lifelogs in police work very plausible. show less
This book was written in 2007-08 and is set in 2018. Having come to it late, I was staggered from the very first page as to how close Charlie Stross has come to accurately depicting the IT industry of my present day. The introduction takes the form of a speculative approach from an IT recruitment agency. I spent six months of 2016 looking for work in IT, so I was hooked from the outset.
I'm not a techie person (I test software for a living, and I approach the job from the user's p.o.v.), but all the techno-babble that Stross uses was actually fairly comprehensible to me - that is, it made about as much sense to me in the novel as it does when I hear almost exactly the same terms used in the office. In the interview appended to the Orbit show more UK pb edition, Stross comments that there was little in the novel that didn't already exist; and what doesn't is very close to our present tech horizon. He did, in truth, work in the industry, and it shows, both in terms of the techie-speak and in the characters, personalities and settings. He has corporate management and office conspiracies right down to the smallest detail.
The politics is like ours, only slightly different. The novel takes place in an independent Scotland, still negotiating the terms of its divorce from a Remnant UK which is still in the EU; and even though our current political situation is (sort of) opposite, it still feels very relevant and understandable.
The plot concerns a (real) robbery from a (virtual) bank in an online role-playing game. I'm not a gamer, but I know sufficient people who are for this to have relevance. Teams from the police and from a firm of forensic accountants try to find out what was stolen, from whom, why, and how. Things quickly move into a much more serious space. The cover blurbs mention William Gibson, and certainly a lot of this had the feel of Gibson's exploration of new angles to our online world that no-one's thought of yet (or at least not gone public with yet).
Stross is a Scot by adoptive choice, so his affection for Edinburgh comes out strongly. As to the accents - well, if you watch a few episodes of the Eighties/Nineties/Noughties cop show 'Taggart', you'll get the gist of what's being said.
I bought this book on the first day of the UK Science Fiction Easter convention and started reading it that evening. I felt compelled to finish it as soon as I could, so much did the story and setting grab me. Oh, and the cover of the Orbit UK paperback, with graphics showing in-game avatars, includes one of Charlie Stross himself.
Highly recommended. show less
I'm not a techie person (I test software for a living, and I approach the job from the user's p.o.v.), but all the techno-babble that Stross uses was actually fairly comprehensible to me - that is, it made about as much sense to me in the novel as it does when I hear almost exactly the same terms used in the office. In the interview appended to the Orbit show more UK pb edition, Stross comments that there was little in the novel that didn't already exist; and what doesn't is very close to our present tech horizon. He did, in truth, work in the industry, and it shows, both in terms of the techie-speak and in the characters, personalities and settings. He has corporate management and office conspiracies right down to the smallest detail.
The politics is like ours, only slightly different. The novel takes place in an independent Scotland, still negotiating the terms of its divorce from a Remnant UK which is still in the EU; and even though our current political situation is (sort of) opposite, it still feels very relevant and understandable.
The plot concerns a (real) robbery from a (virtual) bank in an online role-playing game. I'm not a gamer, but I know sufficient people who are for this to have relevance. Teams from the police and from a firm of forensic accountants try to find out what was stolen, from whom, why, and how. Things quickly move into a much more serious space. The cover blurbs mention William Gibson, and certainly a lot of this had the feel of Gibson's exploration of new angles to our online world that no-one's thought of yet (or at least not gone public with yet).
Stross is a Scot by adoptive choice, so his affection for Edinburgh comes out strongly. As to the accents - well, if you watch a few episodes of the Eighties/Nineties/Noughties cop show 'Taggart', you'll get the gist of what's being said.
I bought this book on the first day of the UK Science Fiction Easter convention and started reading it that evening. I felt compelled to finish it as soon as I could, so much did the story and setting grab me. Oh, and the cover of the Orbit UK paperback, with graphics showing in-game avatars, includes one of Charlie Stross himself.
Highly recommended. show less
Charlie Stross has suddenly leaped onto my "favourite authors" list with this book. It actually reminds me of Christopher Brookmyre a lot (let's see, set in Scotland - Check. Crime needs solving - Check. Humourous political comentary - Check.).
Yes, a crime has been committed and you must solve it in your personas of Sue the cop, Elaine the accountant and Jack the game programmer. Written in second person is actually entirely appropriate for this book which is about a crime committed in an MMORPG. It harks back to text adventure games or Fighting Fantasy or tabletop RPGs ("You are in a cave, there are corridors to the north, south and easy. You smell the wumpus - must be nearby").
I had immense fun reading this. I just hope this new show more addition to my list doesn't disappoint with his other books. show less
Yes, a crime has been committed and you must solve it in your personas of Sue the cop, Elaine the accountant and Jack the game programmer. Written in second person is actually entirely appropriate for this book which is about a crime committed in an MMORPG. It harks back to text adventure games or Fighting Fantasy or tabletop RPGs ("You are in a cave, there are corridors to the north, south and easy. You smell the wumpus - must be nearby").
I had immense fun reading this. I just hope this new show more addition to my list doesn't disappoint with his other books. show less
I found it surprisingly tough to finish this book. It wasn't the second-person perspective (which I didn't notice until reading other reviews), and it wasn't that the story lacked any interesting ideas, but somehow everything felt jumbled together in a way I couldn't get fully engaged with.
Surprisingly, the most interesting parts of the story had nothing to do with the overt "theme" of virtual/game worlds advertised by the cover text, celebrity testimonials etc. Hidden behind the seemingly pointless talk of LARPing and orcs is a story about a threat that is much closer (as in, it could happen tomorrow) than any augmented reality overlay or VR world. The exception to this was the SPOOKS game, which ironically wouldn't require any show more technology more advanced than a cell phone.
In general, I feel like this story would have been more compelling and easier to follow if it was present-day fiction rather than some vague near-future sci fi. show less
Surprisingly, the most interesting parts of the story had nothing to do with the overt "theme" of virtual/game worlds advertised by the cover text, celebrity testimonials etc. Hidden behind the seemingly pointless talk of LARPing and orcs is a story about a threat that is much closer (as in, it could happen tomorrow) than any augmented reality overlay or VR world. The exception to this was the SPOOKS game, which ironically wouldn't require any show more technology more advanced than a cell phone.
In general, I feel like this story would have been more compelling and easier to follow if it was present-day fiction rather than some vague near-future sci fi. show less
I can't go any further with this.
This is an odd book. It's written in the second person, but I don't mind that. I understand why the author did it, and I kind of like it. I didn't have any trouble remembering which character I "was" at any time.
The problem is that it is filled with so much junk text - mountains of jargon and unnecessary tangents constantly inserted into the narrative - that it is impenetrable.
I really like the core idea - the investigation into a crime committed in a virtual game scenario - and wish I could stay to find out how it's solved, but it is just too tedious.
This is an odd book. It's written in the second person, but I don't mind that. I understand why the author did it, and I kind of like it. I didn't have any trouble remembering which character I "was" at any time.
The problem is that it is filled with so much junk text - mountains of jargon and unnecessary tangents constantly inserted into the narrative - that it is impenetrable.
I really like the core idea - the investigation into a crime committed in a virtual game scenario - and wish I could stay to find out how it's solved, but it is just too tedious.
[Hey! What happened to my original review?!?]
This is my favorite Charles Stross book, and that is saying something. I just re-read it after a 4-year gap, and I found it even better the second time around. The plot is so twisty, the high-tech details so thick and the narrative style so rich (or, to some peoples' thinking, confusing) that even knowing the basic plot, it was still a rollercoaster ride.
One note: some friends who listened to this on audiobook complained that it was difficult to follow. Even though the narrator was apparently quite good, the fact that the story is told from 3 different viewpoints and one uses Scottish idiom and accent contributed to their puzzlement.
This is my favorite Charles Stross book, and that is saying something. I just re-read it after a 4-year gap, and I found it even better the second time around. The plot is so twisty, the high-tech details so thick and the narrative style so rich (or, to some peoples' thinking, confusing) that even knowing the basic plot, it was still a rollercoaster ride.
One note: some friends who listened to this on audiobook complained that it was difficult to follow. Even though the narrator was apparently quite good, the fact that the story is told from 3 different viewpoints and one uses Scottish idiom and accent contributed to their puzzlement.
I really, really liked Halting State, by Charles Stross. This near-future thriller moves at breakneck speed, from several different perspectives. I'd call it a page-turner, but I read it in electronic format :)
The tech/geek references fly even faster than the story itself. Someone not familiar with computer gaming, LARPing, or general SF/F fandom may have a hard time keeping up. There were times where I felt I was missing things, and I like to think I'm reasonably well versed in such things. Mr. Stross suggests some amazing, yet believable technology. But the writing and the plotting is engaging enough to hold my interest, even when I felt lost.
He doesn't predict jacking into computer systems, not does he have everyone getting show more technology surgically implanted. Most people wear glasses or goggles that overlay the internet on normal vision. No, really. Just go read it - it's very smooth and makes a whole lot of sense.
Our first viewpoint character is Detective Seargent Sue Smith. She wants to do a good job, and take care of her wife and son. I really, really like that Mr. Stross doesn't make a big deal out of the same sex relationship - it's just part of who Sue is. She's the closest we get to an Every(wo)man. She's a competent user of the ubiquitous, immersive technology, but doesn't give any thought to how it works - just like most end users today. She works with a virtual environment, then puts it aside to live her personal life.
Then there's Elaine. She's a VR LARPer by night, and an insurance fraud auditor by day. Like Sue, she use the technology, but doesn't question it. And I seriously want in on a couple of the games she's playing in! She works with computers, but plays in immersive VR on her own time.
Next we meet Jack, a programmer, gamer, and some-times hacker. He does know how the technology works, so he's the first to get scared. He, basically, lives in immersive technology, gaming as part of his workday, and using VR overlays nearly constantly in his personal life. He's the over-connected gamer geek turned up to 11.
Eventually, I'm going to have to re-read Halting State. The plot is complex; I'm looking forward to seeing nuances I missed the first time around. And I'm looking forward to spending time with our viewpoint characters again. All three have a wonderful depth. Between them, just about anyone can find a character to identify with. With that connection, you're in for a roller coaster of a story, as three initially separate storylines converge, then blossom into a near-epic denouement. Each one has a different perspective, and different pieces of the puzzle. Once you get there, you see how everything led up to it - but you probably didn't see it coming.
Go, read it! show less
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ThingScore 100
This is his tightest-plotted novel to date, a detective story with a million perfectly meshed moving parts, and a hundred magnificent surprises that had me gasping and shouting YES.
added by lampbane
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Paranormal investigators and space detectives
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Author Information

119+ Works 45,449 Members
Born in Leeds, England, Charles Stross knew he wanted to be a science fiction writer from the age of six. Despite this, he went to university in London and qualified as a Pharmacist. He made his first writing sale to Interzone in 1986, and sold about a dozen stories elsewhere throughout the late 1980s and early 1990s. He now writes fiction show more full-time, has sold about 16 novels, has won one Hugo award and been nominated nearly a dozen times, and has been translated into about a dozen languages. He is the author of the Merchant Princes series. His latest book, The Revolution Business, is the fifth in this series. He lives in Edinburgh, Scotland, with his wife Feorag. (Bowker Author Biography) show less
Some Editions
Awards and Honors
Awards
Series
Common Knowledge
- Canonical title
- Halting State
- Original title
- Halting State
- Original publication date
- 2007-10-02
- People/Characters
- Nigel MacDonald; Sue Smith; Elaine Barnaby; Jack Reed; Marcus Hackman; Barry Michaels (show all 7); Liz Kavanaugh
- Important places
- Edinburgh, Scotland, UK; Glasgow, Scotland, UK; Ankh-Morpork, Discworld; Avalon Four; Amsterdam, North Holland, Netherlands
- Dedication
- In memory of Datacash Ltd. and all who sailed in her, 1997-2000
Books do not get written in majestic isolation, and this one is no exception. Certainly it wouldn't exist in its current form without valuable feedback from a host of readers. I'd particularly like to thank Vernor Vinge, Hugh... (show all) Hancock, Greg Costikyan, Ron Avitzur, Eric Raymond, Tony Quirke, Robert Sneddon, Paul Friday, Dave Bush, Alexander Chane Austin, Larry Colen, Harry Payne, Trey Palmer, Dave Clements, Andrew Veitch, Hannu Rajaniemi, Soon Lee, and Jarrod Russell. I'd also like to thank my other test readers, too numerous to thank today. Finally, thanks to the publishing folks without whom the book wouldn't have been written: my agent, Caitlin Blasdell, my editor at Ace, Ginjer Buchanan, and my copyeditors, Bob and Sara Schwager.
Vernor Vinge
Hugh Hancock
Greg Costikyan
Ron Avitzur
Eric Raymond
Tony Quirke
Robert Sneddon
Paul Friday
Dave Bush
Alexander Chane Austin
Larry Colen
Harry Payne
Trey Palmer
Dave Clements
Andrew Veitch
Hannu Rajaniemi
Soon Lee
Jarrod Russell
Caitlin Blasdell (agent)
Ginjer Buchanan (Ace editor)
Bob Schwager (copyeditor)
Sara Schwager (copyeditor) - First words
- Hello. We're Round Peg/Round Hole Recruitment. We want to offer you a job on behalf of one of our clients.
- Quotations
- You're a grown-up, these days. You don't wear a kamikaze pilot's rising sun headband and a tee-shirt that screams DEBUG THIS! and you don't spend your weekends competing in extreme programming slams at a windy campsite near ... (show all)Frankfurt, but it's generally difficult for you to use any machine that doesn't have at least one compiler installed: In fact, you had to stick Python on your phone before you even opened its address book because not being able to brainwash it left you feeling handicapped, like you were a passenger instead of a pilot. In another age you would have been a railway mechanic or a grease monkey crawling over the spark plugs of a DC-3. This is what you are, and the sad fact is, they can put the code monkey in a suit but they can't take the code out of the monkey.
- Last words
- (Click to show. Warning: May contain spoilers.)Please, note that this Deal needs utmost confidentiality and observe suitable secrecy.
(Click to show. Warning: May contain spoilers.)Yours, faithfully
Dr. Martin Mase
Nigerian National Petroleum Bank
Lagos
Nigeria - Blurbers
- Vinge, Vernor; Carmack, John; Koster, Raph; Gibson, William; Dozois, Gardner; Schneier, Bruce
- Original language
- English
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