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Ready Player One by Ernest Cline

Ready Player One (2011)

by Ernest Cline

Other authors: See the other authors section.

Series: Ready Player One (1)

MembersReviewsPopularityAverage ratingConversations / Mentions
9,454832458 (4.16)3 / 831
  1. 255
    Little Brother by Cory Doctorow (2seven, whymaggiemay)
    whymaggiemay: Both about teens fighting back against the greater power using computers.
  2. 190
    Snow Crash by Neal Stephenson (jbgryphon)
    jbgryphon: RPO's OASIS owes it's existence as much to Neil Stephenson's Metaverse as to the miriad of geek universes that are included in it.
  3. 170
    Neuromancer by William Gibson (jbgryphon)
    jbgryphon: Gibson's Matrix and Stephenson's Metaverse are as much the basis for OASIS as any of the geek universes that are included in it.
  4. 110
    Reamde by Neal Stephenson (Anonymous user)
  5. 93
    Scott Pilgrim vs. The World by Bryan Lee O'Malley (quenstalof)
    quenstalof: Both show classic video game inspiration
  6. 60
    Halting State by Charles Stross (ahstrick)
  7. 40
    Armada by Ernest Cline (brakketh)
    brakketh: Both books focus on 1980s culture, similar narrative ark for isolated teen to hero.
  8. 40
    City of Golden Shadow by Tad Williams (infjsarah)
  9. 52
    Kiln People (The Kiln Books) by David Brin (freddlerabbit)
  10. 41
    Daemon by Daniel Suarez (bikeracer4487)
  11. 20
    Constellation Games by Leonard Richardson (TomWaitsTables)
  12. 86
    Charlie and the Chocolate Factory by Roald Dahl (sturlington)
    sturlington: Ready Player One reminded me of a grown-up version of this classic.
  13. 10
    Press Start to Play by Daniel H. Wilson (erikrebooted)
    erikrebooted: Similar subject matter -- where video games are more than they seem.
  14. 21
    Geektastic: Stories from the Nerd Herd by Holly Black (quenstalof)
  15. 21
    For the Win by Cory Doctorow (simon_carr)
  16. 10
    Wyrm by Mark Fabi (slagolas, slagolas)
  17. 10
    Night Film by Marisha Pessl (lobotomy42)
    lobotomy42: Characters have to solve a mystery left by a deceased (fictional) creative artist; similar reference name-dropping, obsession with details and re-creations
  18. 10
    Erebos by Ursula Poznanski (aliklein)
  19. 43
    The Player of Games by Iain M. Banks (GD2020)
  20. 10
    You by Austin Grossman (Anonymous user)

(see all 34 recommendations)


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English (813)  Spanish (4)  French (4)  Italian (3)  German (2)  Finnish (2)  Catalan (1)  Danish (1)  All languages (830)
Showing 1-5 of 813 (next | show all)
great I loved it kept me on edge ( )
  Emily_Madsen | Sep 23, 2018 |
I do hate nostalgia, I cannot stand it stil love this book. Obvious that the writer LOVES and knows the geek subculture and wants to share this with everyone. The story not a very unique one, basically the tale of the smallest poor boy who conquers the three quests and gets the love of the princess and the half of the kingdom. But it’s ok, we need fairy tales. ( )
  TheCrow2 | Sep 15, 2018 |
If you like 80's references and video games, this will probably be your new favorite book. ( )
  Firehair_Wildling | Sep 12, 2018 |
Wow! This is a popular book--it’s always checked out! I finally decided to read it by listening to it. You may have seen the movie, but I’m sure the book is very different. It’s a lengthy book that couldn’t really be done easily in two hours, so you’re probably missing out on a lot if you haven’t read the book.

Wade Watts has a non-stellar life. His parents are gone and he lives with his aunt who is awful. He dislikes school because he doesn’t fit in. The year is 2045 and the world is not a great place. People are starving and only a few have money. Wade lives in the “stacks”--so many people are poor that they stack trailer homes-- one on top of another until they are many, many stories high. It’s very dangerous. Wade can escape this terrible world because he is great with computers. There is an alternate world called the Oasis. You can put on your haptic clothing and live in the Oasis, only coming back to the real world for food and bathroom breaks. Wade loves that he has been accepted to attend school in the Oasis, giving him a better unit to interact with this world.

Five years previously the inventor of the Oasis died. He left a puzzle for people to solve. Whoever solves it first inherits his very vast fortune. At the very beginning of the novel, Wade says that he is the one who solves the puzzle. The rest of the novel is how he solved it and the obstacles he overcame with courage. Wade is the first person to solve the first puzzle, which is where he meets Artemis, a famous gamer. He also has a best friend he calls “H” because he won’t tell him his real name--only that it begins with an “H.” Within a short time, Artemis, H, and two more people get past the first gate. They have to fight against the huge corporation that is trying to get the fortune as well, but they don’t want to team up. They each want to win on their own to show they were smart enough to figure it out. Circumstances will require that they help each other.

I am not a gamer at all. I don’t enjoy video games; I appreciate the abilities needed to understand and be amazing at them and even the coding that people are capable of accomplishing. I’ve never gushed about a book that takes places around and in computers. This is a book for gamers; it was fine/okay, but I didn’t love it. I am not interested in the gaming descriptions; I wanted something to happen. Kids have loved this book for several years, so I know it’s really popular; our copy is falling apart. Therefore, if you are a gamer, read this novel. All the kids at our school say you’ll love it! ( )
  acargile | Sep 6, 2018 |
Mi reseña completa de Ready Player Oneaquí ( )
  LuisBermer | Sep 2, 2018 |
Showing 1-5 of 813 (next | show all)
Ready Player One borrows liberally from the same Joseph Campbell plot requirements as all the beloved franchises it references, but in such a loving, deferential way that it becomes endearing. There’s a high learning curve to all of the little details Wade throws out about the world, and for anyone who doesn’t understand or love the same sect of pop culture Halliday enjoyed, Ready Player One is a tough read. But for readers in line with Cline’s obsessions, this is a guaranteed pleasure.
"Cline is an ingenious conjurer talented at translating high concept into compelling storytelling."
added by bookfitz | editUSA Today, Don Oldenburg (Aug 21, 2011)
The breadth and cleverness of Mr. Cline’s imagination gets this daydream pretty far. But there comes a point when it’s clear that Wade lacks at least one dimension, and that gaming has overwhelmed everything else about this book.
added by zhejw | editNew York Times, Janet Maslin (Aug 14, 2011)
"Video-game players embrace the quest of a lifetime in a virtual world; screenwriter Cline’s first novel is old wine in new bottles. "
added by bookfitz | editKirkus Reviews (May 1, 2011)

» Add other authors (35 possible)

Author nameRoleType of authorWork?Status
Cline, Ernestprimary authorall editionsconfirmed
Brand, ChristopherCover designersecondary authorsome editionsconfirmed
Fowler, RalphDesignersecondary authorsome editionsconfirmed
Massey, JimCover designersecondary authorsome editionsconfirmed
Mäkelä, J. PekkaTranslatorsecondary authorsome editionsconfirmed
Rothfuss, PatrickIntroductionsecondary authorsome editionsconfirmed
Spini, L.Translatorsecondary authorsome editionsconfirmed
Wheaton, WilNarratorsecondary authorsome editionsconfirmed
WHISKYTREEINCCover artistsecondary authorsome editionsconfirmed
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For Susan and Libby
Because there is no map for where we are going
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Everyone my age remembers where they were and what they were doing when they first heard about the contest.
Like most gunters, I voted to reelect Cory Doctorow and Wil Wheaton (again). There were no term limits, and those two geezers had been doing a kick-ass job of protecting user rights for over a decade.
It was the dawn of a new era, one where most of the human race now spent all of their free time inside a videogame.
"No one in the world ever gets what they want and that is beautiful." [199]
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(Click to show. Warning: May contain spoilers.)
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Wikipedia in English (1)

Book description
A world at stake. A quest for the ultimate prize.
Are you ready?

At once wildly original and stuffed with irresistible nostalgia, Ready Player One is a spectacularly genre-busting, ambitious, and charming debut — part quest novel, part love story, and part virtual space opera.

It's the year 2044, and the real world is an ugly place.

Like most of humanity, Wade Watts escapes his grim surroundings by spending his waking hours jacked into the OASIS — a sprawling virtual utopia that lets you be anything you want to be, a place where you can live and play and fall in love on any of ten thousand planets.

And like most of humanity, Wade dreams of being the one to discover the ultimate lottery ticket that lies concealed within this virtual world. For somewhere inside this giant networked playground, OASIS creator James Halliday has hidden a series of fiendish puzzles that will yield massive fortune — and remarkable power — to whoever can unlock them.

For years, millions have struggled fruitlessly to attain this prize, knowing only that Halliday's riddles are based in the pop culture he loved — that of the late twentieth century. And for years, millions have found in this quest another means of escape, retreating into happy, obsessive study of Halliday's icons. Like many of his contemporaries, Wade is as comfortable debating the finer points of John Hughes's oeuvre, playing Pac-Man, or reciting Devo lyrics as he is scrounging power to run his OASIS rig.

And then Wade stumbles upon the first puzzle.

Suddenly, the whole world is watching, and thousands of competitors join the hunt — among them certain powerful players who are willing to commit very real murder to beat Wade to this prize. Now the only way for Wade to survive and preserve everything he knows is to win. But to do so, he may have to leave behind his oh-so-perfect virtual existence and face up to life — and love — in the real world he's always been so desperate to escape.

Haiku summary

No descriptions found.

"In the year 2044, reality is an ugly place. The only time teenage Wade Watts really feels alive is when he's jacked into the virtual utopia known as the Oasis. Wade's devoted his life to studying the puzzles hidden within this world's digital confines -- puzzles that are based on their creator's obsession with the pop culture of decades past and that promise massive power and fortune to whoever can unlock them. But when Wade stumbles upon the first clue, he finds himself beset by players willing to kill to take this ultimate prize. The race is on, and if Wade's going to survive, he'll have to win -- and confront the real world he's always been so desperate to escape"--Page 2 of cover.… (more)

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