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C. J. Cherryh

Author of Downbelow Station

227+ Works 66,656 Members 1,175 Reviews 273 Favorited

About the Author

A multiple award-winning author of more than thirty novels, C. J. Cherryh received her B.A. in Latin from the University of Oklahoma, and then went on to earn a M.A. in Classics from Johns Hopkins University. Cherryh's novels, including Tripoint, Cyteen, and The Pride of Chanur, are famous for show more their knife-edge suspense and complex, realistic characters. Cherryh won the John W. Campbell Award for Best New Writer in 1977. She was also awarded the Hugo Award for her short story Cassandra in 1979, and the novels Downbelow Station in 1982 and Cyteen in 1989. (Bowker Author Biography) show less
Image credit: Created by RaenLyn

Series

Works by C. J. Cherryh

Downbelow Station (1981) 2,776 copies
Foreigner (1994) — Author — 2,311 copies
Cyteen (1988) 1,803 copies
The Pride of Chanur (1982) 1,501 copies
Invader (1995) 1,443 copies
Fortress in the Eye of Time (1995) 1,346 copies
Inheritor (1996) 1,331 copies
Chanur's Homecoming (1986) 1,181 copies
Precursor (1999) 1,173 copies
Chanur's Venture (1984) 1,162 copies
Merchanter's Luck (1982) 1,144 copies
Rimrunners (1989) 1,089 copies
Forty Thousand in Gehenna (1983) 1,080 copies
Defender (2001) 1,043 copies
Explorer (2002) 1,034 copies
The Kif Strike Back (1985) 1,033 copies
The Morgaine Saga (1979) 997 copies
Cuckoo's Egg (1985) 972 copies
Heavy Time (1991) 955 copies
Paladín (1988) 945 copies
Serpent's Reach (1980) 944 copies
Destroyer (2005) 924 copies
Chanur's Legacy (1992) 919 copies
Exile's Gate (1988) 914 copies
Tripoint (1994) 904 copies
Finity's End (1997) 894 copies
Hellburner (1992) 884 copies
Rusalka (1989) 879 copies
Fortress of Eagles (1998) 876 copies
Kesrith (1978) 836 copies
Hammerfall (2001) 828 copies
Pretender (2006) 816 copies
Kutath (1979) 808 copies
Shon'jir (1978) 783 copies
Deliverer (2007) 767 copies
Fortress of Owls (1999) 755 copies
Gate of Ivrel (1976) — Author — 751 copies
Fortress of Dragons (2000) 719 copies
Angel with the Sword (1985) 701 copies
Hunter of Worlds (1977) 696 copies
Rider at the Gate (1995) 681 copies
The Chanur Saga (2000) 644 copies
Brothers of Earth (1976) 618 copies
Regenesis (2009) 604 copies
Well of Shiuan (1978) 584 copies
Cloud's Rider (1996) 583 copies
Conspirator (2009) 578 copies
Fires of Azeroth (1982) 570 copies
Soul of the City (1986) 556 copies
Cyteen I: The Betrayal (1989) 546 copies
Port Eternity (1982) 534 copies
Chernevog (1990) 532 copies
The Dreaming Tree (1979) 529 copies
Forge of Heaven (2004) 522 copies
Deceiver (2010) 498 copies
Voyager in Night (1984) 484 copies
The Dreamstone (1983) 477 copies
Fortress of Ice (2006) 437 copies
Sunfall (1981) 427 copies
Betrayer (2011) 421 copies
Wave without a Shore (1981) 414 copies
Cyteen II : The Rebirth (1989) — Author — 412 copies
Cyteen III: The Vindication (1989) 410 copies
Hestia (1979) 409 copies
Intruder (2012) 399 copies
The Goblin Mirror (1992) 386 copies
Visible Light (1978) 384 copies
Yvgenie (1991) 353 copies
Alternate Realities (2000) 345 copies
Protector (2013) 327 copies
Festival Moon (1987) — Contributor — 307 copies
Peacemaker (2014) — Author — 294 copies
A Dirge for Sabis (1989) 285 copies
Faery in Shadow (1993) 279 copies
Fever Season (1987) — Contributor — 279 copies
Reap the Whirlwind (1989) 276 copies
Tracker (2015) — Author — 263 copies
Visitor (2016) — Author — 256 copies
Troubled Waters (1988) — Contributor — 221 copies
Convergence (2017) — Author — 219 copies
Legions of Hell (1987) 213 copies
Gates of Hell (1986) 204 copies
At The Edge Of Space (2003) 200 copies
Emergence (2018) — Author — 196 copies
Wizard Spawn (1989) 194 copies
The Sword of Knowledge (1995) 192 copies
Divine Right (1989) 192 copies
Smuggler's Gold (1988) 188 copies
Alliance Space (2008) 184 copies
Arafel's Saga (1983) 182 copies
Flood Tide (1990) 171 copies
Alliance Rising (2019) — Author — 170 copies
Endgame (1991) — Editor — 166 copies
Kings in Hell (1987) 155 copies
The Deep Beyond (2005) 154 copies
Resurgence (2020) — Author — 148 copies
Chanur's Endgame (2007) 147 copies
Divergence (2020) — Author — 129 copies
The Complete Morgaine (2015) 109 copies
Cyteen, tome 1 (1988) 38 copies
Defiance (2023) 37 copies
Glass and Amber (1987) 35 copies
Deliberations (2012) 32 copies
Cyteen, tome 2 (1999) 30 copies
Invitations (2013) 24 copies
Faery Moon (2009) 17 copies
Cassandra [short story] (1978) 17 copies
Ealdwood [novella] (1981) 12 copies
The Scapegoat (novella) (1985) 9 copies
Highliner (1981) 6 copies
Pots (1985) 6 copies
The Dark King (1982) 6 copies
Wings (1989) 4 copies
Companions [novella] (1984) 4 copies
The Unshadowed Land (1985) 3 copies
A Gift of Prophecy (1987) 3 copies
Ice [short story] (1981) 3 copies
Tempos duros - 1 (1995) 3 copies
The General (1981) 3 copies
Nightgame (1981) 3 copies
Groundties 2 copies
Hestia Livro 1 (1982) 2 copies
Frères de la Terre (1976) 2 copies
Endpiece 2 copies
Willow (1982) 2 copies
Mech [short story] (1992) 2 copies
Sea Change (1981) 2 copies
Masks (2004) 2 copies
The Brothers [novella] (1986) 2 copies
As Labaredas de Azeroth 1 (2001) 2 copies
As Labaredas de Azeroth 2 (2001) 2 copies
Soleil mort - Kesrith (1978) 1 copy
L'Ange à l'épée (1985) 1 copy
Chanur - 1 (2018) 1 copy
RIMRUNNERS 1 copy
Yvgenie (Revised) (2012) 1 copy
Rusalka (Revised) (2010) 1 copy
Chernevog (revised) (2012) 1 copy
Brama wygnania (1994) 1 copy
Cyteen 3 1 copy
Lexicon 1 copy
Frontpiece 1 copy
Prologue 1 copy
Legacies 1 copy
Downwind 1 copy
Ischade 1 copy
War In Hell 1 copy
Le Puits de Shiuan (1978) 1 copy
The Kutath 1 copy
The Kesrith 1 copy
Ribelle genetico (2001) 1 copy
The Hanan Rebellion (2003) 1 copy

Associated Works

Mission of Gravity (1953) — Introduction, some editions — 1,411 copies
Shadows of Sanctuary (1981) — Contributor — 931 copies
Storm Season (1982) — Contributor — 873 copies
The Face of Chaos (1983) — Contributor — 796 copies
Wings of Omen (1984) — Contributor — 660 copies
The Dead of Winter (1985) — Contributor — 600 copies
The Time Traveller's Almanac (2013) — Contributor — 537 copies
Blood Ties (1986) — Contributor — 495 copies
Sword and Sorceress II (1985) — Contributor — 476 copies
Lore of the Witch World (1980) — Introduction, some editions — 445 copies
Masterpieces: The Best Science Fiction of the Century (2001) — Contributor — 438 copies
The Big Book of Science Fiction (2016) — Contributor — 400 copies
Uneasy Alliances (1988) — Contributor — 375 copies
Once Upon a Time: A Treasury of Modern Fairy Tales (1991) — Contributor — 368 copies
The Blood of Ten Chiefs Vol. 1 (1986) — some editions — 345 copies
Stealers' Sky (1989) — Contributor — 338 copies
The Best Military Science Fiction of the 20th Century (2001) — Contributor — 290 copies
Swords & Dark Magic: The New Sword and Sorcery (2010) — Contributor — 281 copies
Heroes in Hell (1986) — Contributor — 270 copies
Science Fiction: DAW 30th Anniversary (2002) — Contributor — 255 copies
The Book of Swords (2017) — Contributor — 250 copies
Return to Avalon (1996) — Contributor — 243 copies
Amazons! (1979) — Contributor — 236 copies
The Hugo Winners: Volume Four (1976-1979) (1985) — Contributor — 216 copies
The 1986 Annual World's Best SF (1986) — Contributor — 211 copies
Cats in Space...and Other Places (1992) — Contributor — 211 copies
The 1982 Annual World's Best SF (1982) — Contributor — 209 copies
Flashing Swords! #5: Demons and Daggers (1981) — Contributor — 206 copies
Strange Dreams (1993) — Contributor — 185 copies
Northwest of Earth: The Complete Northwest Smith (2007) — Introduction — 180 copies
Four From the Witch World (1989) — Contributor — 177 copies
Wings of Fire (2010) — Contributor — 176 copies
Magic in Ithkar (1985) — Contributor — 164 copies
Carmen Miranda's Ghost Is Haunting Space Station 3 (1990) — Contributor — 164 copies
Rebels In Hell (1986) — Contributor — 151 copies
Hecate's Cauldron (1982) — Contributor — 146 copies
Elsewhere: Tales of Fantasy (1982) — Contributor — 143 copies
Moonsinger's Friends: In Honor of Andre Norton (1985) — Contributor — 142 copies
Future on Ice (1998) — Contributor — 142 copies
Treasures of Fantasy (1997) — Contributor — 141 copies
Body Armor/2000 (1986) — Author — 138 copies
A Magic-Lover's Treasury of the Fantastic (1998) — Contributor — 131 copies
The Shattered Sphere (1968) — Contributor — 122 copies
Angels in Hell (1987) — Contributor; Contributor — 117 copies
Enemies of Fortune (2004) — Contributor — 116 copies
Prophets in Hell (1989) — Contributor — 108 copies
The 1979 Annual World's Best SF (1979) — Contributor — 104 copies
Alien Stars (1985) — Contributor — 104 copies
The Big Book of Modern Fantasy (2020) — Contributor — 103 copies
Nebula Winners Fourteen (1980) — Contributor — 103 copies
The Year's Best Fantasy Stories: 3 (1977) — Contributor — 99 copies
Masters in Hell (1987) — Contributor — 98 copies
Crusaders in Hell (1987) — Contributor — 87 copies
War in Hell (1988) — Contributor — 84 copies
The Year's Best Fantasy Stories: 8 (1982) — Contributor — 73 copies
After War (1985) — Contributor — 73 copies
Multiverse: Exploring Poul Anderson's Worlds (2015) — Contributor — 71 copies
Women of Futures Past: Classic Stories (2016) — Contributor — 70 copies
Infinite Stars: Dark Frontiers (2019) — Contributor — 62 copies
A Quest-Lover's Treasury of the Fantastic (2002) — Contributor — 50 copies
The Green Gods (1961) — Translator, some editions — 50 copies
Fantasy Annual V (1982) — Contributor — 40 copies
Nebula Awards Showcase 2017 (2017) — Contributor — 39 copies
Future Crime: An Anthology of the Shape of Crime to Come (1991) — Contributor — 38 copies
Sense of Wonder: A Century of Science Fiction (2011) — Contributor — 29 copies
Lawyers in Hell (2011) — Contributor — 28 copies
Lightspeed Magazine, Issue 47 • April 2014 (2014) — Contributor — 27 copies
Swords Against Darkness (2016) — Contributor — 26 copies
Drabble II: Double Century (1990) — Contributor — 24 copies
Heyne Science Fiction Jahresband 1982 (1982) — Contributor — 19 copies
The John W. Campbell Awards Vol. 5 (1984) — Author, some editions — 13 copies
Altered States: a cyberpunk sci-fi anthology (2014) — Contributor — 12 copies
Explorer (2002) — Introduction — 6 copies
Galaxy's Edge Magazine Issue 7, March 2014 (2014) — Contributor — 5 copies
I Premi Hugo 1976-1983 — Contributor — 3 copies
Die Sterne sind weiblich (1993) — Contributor — 2 copies
FenCon IX — Contributor — 1 copy
The Best of Abyss & Apex: Volume Two (2016) — Contributor — 1 copy

Tagged

aliens (636) Alliance-Union (509) alliance-union universe (560) anthology (2,226) atevi (267) C. J. Cherryh (576) Chanur (398) collection (140) Company Wars (166) DAW (351) ebook (849) fantasy (7,235) fiction (6,166) first contact (154) Foreigner (693) foreigner series (337) hardcover (565) Merovingen Nights (146) mmpb (259) Morgaine (133) novel (636) omnibus (283) own (275) owned (227) paperback (666) politics (158) read (742) science fiction (14,231) Science Fiction/Fantasy (477) series (846) sf (4,099) sff (1,771) shared world (431) short stories (1,114) signed (299) space opera (525) speculative fiction (330) Thieves' World (633) to-read (2,265) unread (828)

Common Knowledge

Members

Discussions

Found: SCI FI Novel Title Help in Name that Book (August 2021)
Any C. J. Cherryh Fans Out There? in Science Fiction Fans (March 2013)
C. J. Cherryh and me... in Writer-readers (February 2013)
C J Cherryh being pirated in Science Fiction Fans (September 2012)
Science Fiction, probably 1970s in Name that Book (April 2012)
CJ Cherryh - Need Input in The Green Dragon (December 2011)
Alliance-Union Universe in Science Fiction Fans (July 2011)
Book Discussion: Foreigner SPOILER FREE Thread in The Green Dragon (February 2008)

Reviews

This is a re-read after many years of the first in the Morgaine series, and at first I wondered if I would enjoy it as much as last time. The beginning, an extended info-dump that gives the background to Morgaine's mission to close the inter-planetary and time travelling gates because the temporal anomalies they caused led to disaster, is by today's standards an old fashioned way of story telling. But focus soon switches to the character of Nhi Vanye, a driven young man who has been raised as a charity case by his father, head of clan Nhi, and tormented for his whole life by his two legitimate half-brothers. Vanye has killed one of them, swearing they were trying to kill him, and maimed the other, almost as great a sin in a warrior-centred culture.

He is cast out as an outlaw and doomed to wander till he dies, either of starvation, exposure, being murdered in revenge or being killed by one of the strange creatures which Thiye, a clan leader with a reputation for using the evil magics of the past, has brought through the major gate, which he controls. Vanye's only hope to win back his honour and cancel his outlaw status is to find a lord who will accept his oath of service for either a year or to carry out a task, though surviving such service is not easy.

The story switches to his plight a couple of years later when, half-starved and freezing in the winter, he tries to shoot a deer with his bow, but succeeds in driving it through the pillars of what his people regard superstitiously as the Witchfires - a minor gate linked to the main gate on their planet - on a hill which is normally shunned but where he has accidentally wandered too close. The deer's entry displaces Morgaine, trapped within the gate for a century. She and her surviving comrades came to the planet to destroy its gates, and raised an army among the various clans, but disaster struck and Morgaine was blamed. Pursued, she had been forced to ride into the gate and been trapped there in stasis ever since. Her distinctive appearance - she is nicknamed Frosthair - indicates her identity, but Vanye, forced to shelter with her and share the meat from a deer she kills with one of her fearsome weapons, tries to tell himself it was only exhaustion which led him to think she rode out from between the stones. He then finds himself forced into swearing an oath of allegiance to her for a year's service or to complete her mission if she is unable to, and his problems really begin. The only mitigation is that, as a sworn follower of his lord - and Morgaine has lord status from her previous dealings with the indigenous people - he is in theory protected by her, but he soon meets members of various clans, including his surviving half-brother, who have different ideas.

Things become complicated when these various clans make demands upon Morgaine, trying to use her and her technology for their own ends, and it transpires that she is not the only individual with a knowledge of gates. For there are a number of villains in the story, greater and lesser.

When shelving this book, I elected to put it under both science fiction and fantasy, because the background is SF - interplanetary timetravel, ray weapons, a 'sword' which taps the power of the gates and has the power to pull living things through - but the setting is classic fantasy, with warriors and a warrior culture which is slightly reminiscent of the Japanese Samurai. It falls into the genre category of 'science fantasy' for these reasons.

The story is told from the fairly close third person viewpoint of Vanye so we never enter Morgaine's viewpoint and can only see her through his eyes. She is honest about the fact that she will abandon him at a moment's notice if it serves her mission, and she is totally focused upon the need to destroy or close the main gate at Ivrel, which is controlled by Thiye. Vanye, meanwhile, is torn by the deeds which his oath condemns him to perform, and a lot of the book concerns his angst at the rift with his surviving half-brother and his conflicting loyalties. The one weakness is really the geography - it becomes difficult to envisage how the various clan territories impinge and why travelling in a particular direction would bring him back within the grasp of his brother, for example. The edition I was reading did not have a map, and that would have helped. But I enjoyed the book and am rating it 4 stars.
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kitsune_reader | 15 other reviews | Nov 23, 2023 |
This follow-up to 'Rider at the Gate' follows on almost immediately where the first novel leaves off. The winter is now setting in fully, and Dan Fisher, the young "greenhorn" rider of the first novel is maturing fast under the weight of responsibility thrust upon him, though still making mistakes. He and his nighthorse, Cloud, have to escort two teenage boys and their comatose sister to the next shelter up the mountain - because a nighthorse, whose rider was shot in the first book, is following them, and Dan dreads what might happen if the girl, Brionne, wakes up and bonds with the horse. In the first book, she did so with a rogue animal driven mad by its rider's death and in doing so, destroyed her whole village community.

I won't say too much about the setup of this alien planet and its telepathic life, as I covered that in my review of book one. Suffice to say, this is much more the story of Dan and the older of the two boys, Carlo, and both are anxious not to let on too much about what happened previously when they finally have to shelter in the next village up the mountain, a place called Evergreen. But the various villagers have their own agendas, and Dan is torn this way and that, trying to protect the boys but also trying to shield the villagers from what might happen if another rogue horse has followed them there. All complicated by the fact that anyone near a nighthorse has enormous difficulty in keeping secrets.

I enjoyed this book more than book one because it seemed to have less of the chopping and changing around between characters and the almost stream of consciousness writing which attempted to characterise nighthorse communication. There are still words shown in pointy brackets, but the narrative is far easier to follow. The characters of Dan and the boys are well developed, and there are other interesting minor characters such as the riders at Evergreen, and the doctor who takes in Brionne and has her own hangups.

The main thing that let down the story for me towards the end was the focus on another menace in the 'Ambient' - the general telepathic background generated by the native lifeforms. Certain storylines had been set up through most of the story to do with the villagers' plan to decamp to the boys' village as soon as the weather allows so that they can start claiming it before the other villages find out. That was shaping up to be an interesting story of mixed motives and plain all-out greed - the lost village needs to be resettled because it is low enough down the mountain to be the HQ for all trade in and out of the mountains and without it, the other villages will face enormous difficulties with trade and hiked up prices - but people can also see the personal benefits of settling there, such as a milder climate, control of the re-established trade, opportunities for enlarged businesses and an escape from having to put up with the problems caused by miners, among other motives. But that all comes to nothing in the end because the story veers off to deal with the renewed problems caused by Brionne, plus an out-of-left-field bonding with a nighthorse.

There was presumably meant to be a sequel that might have delivered some of what was promised, but the events towards the end of the story wreck key elements of that, as certain characters are removed from the narrative one way or another and would no longer be part of the migration to the first village. For example, certain characters scheme to take over the property that the boys have inherited, but this comes to nothing because they are killed off. The book didn't need the mcguffin introduced at the end - there would have been enough interest in the various human conflicts. I also found it difficult to believe that Carlo could be allowed to benefit from his "crime" in the way suggested despite the mitigating circumstances. So for these reasons, the book loses a star in rating and I can only give it a 4 rating.
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kitsune_reader | 2 other reviews | Nov 23, 2023 |
In the third of the Morgaine books (and the conclusion to the trilogy, as the fourth book was produced years later), Morgaine and Vanye have come through the Gate between worlds/times, along with the horde of Barrowers, Marshlanders and Shiua lords (degenerate descendants of the qual, the alien race who originally caused havoc with uncontrolled time travelling via the Gates). They are forced to flee to the vast forest which surrounds the plain - Azeroth - which contains the Gate, known in this world as the Fires. They encounter peaceful human communities which live in harmony with this world's qual - for once, the descendants of the qual here are protective to the humans and have a close bond, some of them forming two person teams who protect the various human villages in clearings within the forest.

As ever, Morgaine's mission is to close the Master Gate and thereby disable all others, but she discovers - via the sword Changeling - in reality a portable Gate - that the Gate through which they entered is the Master, and it is controlled by a vast army of their enemies in a loose coalition led by the halfling lord who caused murder and mayhem in his own land. Other factions follow their enemy, the longlived qual who body-snatched the body of Vanye's cousin Roh, but only for as long as it suits them. Morgaine and Vanye have to convince the qual protectors in this world who are disquieted by their arrival among such a threatening mass, and who would oppose her mission if they knew it, as they have small jewels which they use to protect the forest - actually fragments of the same Gate-stuff of which Changeling is made. As ever, nothing goes smoothly and Vanye is soon separated from Morgaine, who he last saw wounded by an arrow, and tortured by his Barrower enemies, then 'rescued' by a qual noble from the invading army, who hands him over to his supposed halfling lord. Roh - who may or may not be more his good-hearted cousin than the cynical murderer who possesses his body - is Vanye's only hope of survival.

The story features a lot of action after an idyllic beginning among the peaceful villagers, and kept me guessing till the end whether they would survive, whether Roh would betray them or they would kill him, and whether they would somehow succeed in their mission. There is a nice hint towards the end that Morgaine, despite her often cold-hearted exterior, actually has far more regard for Vanye than he could have dreamed. And the epilogue, featuring a minor character who befriended Vanye at the start and who appears at intervals in the story, is rather touching.

The only thing that kept this from a 5-star rating is that there are quite a few bit parts on the side of the good guys who have names which are not dissimilar and it sometimes gets confusing keeping straight who is who, plus some of the characters who are established earlier on as the pair's guides are hardly more than name checked when they finally reappear. It's easier keeping track of who is who among the villains, though there are several of them too.
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kitsune_reader | 4 other reviews | Nov 23, 2023 |
This sounded like a concept that would be quite fascinating: on a remote planet, a colony of humans have set up a sort of wild west society in which they depend on the sentient nighthorses, creatures which bond with humans. Most of the wildlife is telepathic and has the ability to send distorting emotion laden images which can overwhelm and kill human beings in umpteen different ways: the nighthorses defend against those and keep most at bay. They also enable travel and trade, with their riders acting like a travel guild who ride gunshot, literally, on convoys of trucks between settlements, enabling people to live a fairly comfortable if precarious existence.

Into this, early in the tale, comes the rumour of a rogue horse: one which can turn human emotions and impressions back on themselves and amplify negative emotions to a fever pitch, resulting in fights, murders, and at worse, people opening the gates of towns and letting in the multitude of predators great and small which look on human beings as a walking larder. A man called Guil Stuart is told his partner Aby has died because of a rogue horse, but then enemies of his start to twist things, amplified by the large numbers of nighthorses in the rider camp beside a large settlement town, into making out Stuart and his horse to be the rogue. He is forced to set off into the wilderness, initially unarmed and wounded, on a quest to kill the real rogue.

Another main character is a young man, Danny Fisher, a town boy who has been 'called' by a nighthorse, Cloud, and villified by his family and the local priests who teach that listening to nighthorse sendings means people will go to hell - despite the fact that without nighthorses, human existence is impossible on the planet. Danny is struggling to come to terms with his alienation from his family and his inability to calm his young horse at crucial moments. Feeling a debt to Stuart who once gave him sound advice, he becomes involved in an attempt to track Stuart and then falls in with Stuart's enemies.

The story switches constantly between the different characters, mainly Stuart and Danny, but others also, as the situation with the rogue becomes deadly for all.

So far so good. But I found the execution of the story a barrier to enjoying it fully. The narrative is an attempt at immersion in the experience of emotion-laden telepathy, with words constantly appearing in pointy brackets, and becomes quite hard to follow in places. Also, the story seems overworked and laborious, taking pages and pages for the smallest bit of action, and a lot of emphasis on travelling in the onset of winter. The story didn't really need 468 pages to tell in my opinion and might have worked better with some judicious cutting of what came over in places as unnecessary blow by blow spelling out of every piece of character internal dialogue. For that reason, I can only give it a 3-star rating.
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kitsune_reader | 11 other reviews | Nov 23, 2023 |

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Leslie Fish Contributor, Author
Mercedes Lackey Contributor, Author
Jane S. Fancher Author, Illustrator
Jane Fancher Illustrator, Author, Illustrator (Map)
Janet E. Morris Contributor
Lynn Abbey Contributor, Illustrator (Map)
Chris Morris Contributor
Roberta Rogow Contributor
Bradley H. Sinor Contributor
Robert Lynn Asprin Contributor
Mercedes R. Lackey Contributor
Michael Whelan Cover artist
David A. Cherry Cover artist, Map, Maps, , Illustrator
Don Maitz Cover artist
Todd Lockwood Cover artist
Dina Pearlman Narrator
Tim Hildebrandt Cover artist
Stephen Youll Cover artist
Pat Tobin Illustrator, Maps
David B Mattingly Cover artist
Mike Posen Cover artist
Gino D'Achille Cover artist
Michel DEUTSCH Translator
Chris Moore Cover artist
Keith Parkinson Cover artist, Illustrator
David K. Stone Cover artist
Thomas Schichtel Translator
Brian Salmon Cover artist
Gabra Zackman Narrator
David Cherry Cover artist
Mick Posen Cover artist
Les Edwards Cover artist
Donato Giancola Cover artist
Gary Ruddell Cover artist
Tim White Cover artist
Matthew Stawicki Cover artist
Melvyn Grant Cover artist
Jack Gaughan Illustrator
Jordi Fibla Translator
Chris Foss Cover artist
Vincent DiFate Illustrator
Donald A. Wollheim Introduction
Katalin Budai Translator
Judit Reiman Translator
Bob Eggleton Cover artist
Iawa Tate Translator
Miles Long Cover designer
Marek Čtrnáct Translator
Diane Luger Cover designer
Keith Birdsong Cover artist
John Pound Cover artist
Dawn Wilson Cover artist
Michael Whellan Cover artist
Peter Goodfellow Cover artist
Dorian Vallejo Cover artist
Bruce Pennington Cover artist
Victoria Poyser Cover artist
Albert Solè Translator
Martin Němec Translator
Richard Courtney Cover artist
Barclay Shaw Cover artist
James Gurney Cover artist
Ron Walotsky Cover artist
Randall Asplund Cover artist
Mike Embden Cover artist
Ken Barr Cover artist
Fran Grove Cover artist
Rolf Mohr Cover artist
Steve Youll Illustrator
Peter Elson Cover artist
Richard Heufkens Translator
Andre Norton Introduction
Tom Kidd Cover artist
Chet Jezierski Cover artist
John Berkey Cover artist
Danny Flynn Cover artist
Alan Craddock Cover artist
Miquel Barceló Introduction
Gary LaSasso Cover artist
Ken W. Kelly Cover artist
Richard M. Powers Cover artist
Matt Stawicki Cover artist
Gary Viskupic Cover artist
Miquel Barceló Introduction
Michael Whealan Cover artist
G-Force Design Cover designer
Larry Elmore Illustrator
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Micah Epstein Cover artist
Jean-Pierre Pugi Translator

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