Hobby Games: The 100 Best
by James Lowder (Editor)
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Essays by game designers and producers survey the top one hundred hobby games of the last fifty years, describing familiar and offbeat games of all types, including roleplaying, collectible card, miniature, war, and board.Tags
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As the publisher (and a contributor) I'm totally biased but I read through the book as a proper book (as opposed to in pieces during approvals or proofing) and I can't commend editor James Lowder enough on the fine job he did with this project. I found myself reading essays on games I would never have willingly picked up on my own initiative and thinking how fun they sounded and how I should give them a try.
I guess you could say I loved this book so much I decided to publish it. I'd think it was pretty swell even if I hadn't been involved at all.
I guess you could say I loved this book so much I decided to publish it. I'd think it was pretty swell even if I hadn't been involved at all.
Very interesting mix of essays on games. There's some really good essays in this collection. The slightly low rating is that many are a bit repetitive and tend to describe the mechanics of games rather than what made the games enjoyable. I think this is an excellent book to own and read through the essays slowly here and there as a game catches your interest.
Scott's Haring essay on Illuminati is a great example of one that captured the spirit and what made the game great.
That being said, I'm likely to re-read this one before I return it to the library, taking better notes on games I want to play.
(just in case any read this and are board gamers, you can find me as jtgorman at http://boardgamegeek.com)
Scott's Haring essay on Illuminati is a great example of one that captured the spirit and what made the game great.
That being said, I'm likely to re-read this one before I return it to the library, taking better notes on games I want to play.
(just in case any read this and are board gamers, you can find me as jtgorman at http://boardgamegeek.com)
I went into this hoping it would be comprised of descriptions of why the contributors love these games, but too often they're straight-up descriptions that are no different from box copy or reading the manual. Disappointing - but more of a problem with me than with the text. RPGs, miniatures, wargames, and board games are all covered.
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